Anduril - Flame of the West

This was a fun project making the sword "Anduril" from Lord of The Rings. I went for a similar lighting setup to what we see in the movies when the blade (Narsil) is broken.
Got to learn a lot in Unreal Engine 5 for the render as well as trying some new texturing techniques in Substance Painter.

Modelled in Maya, textured in Substance Painter then rendered in Unreal Engine 5.
The cloth as well as the ground is from megascans with some modification.